gave it a shot but it ended up corrupting the file so no emulator could read it. On another form someone gave me a link to a program called SMD BIN WIN ( ) which is supposed to support conversions between all 3 formats. So i have been trying to find a way to convert them to ether. MD (Multi Game Doctor) megadrive roms that work fine in emulators like Fusion, but when for emulators on the DS like jEnesisDS and picodriveDS, that file format is not supported. There is also the possibility of developing a new standard with extensions taken from the PCB codes à la MAME.īut currently we have more important matters that are stalled, the main staff is lazy and/or lowly responsive so it's pretty hard to introduce new things in the convention.Ive been looking around for a soultion for this for a while so i thought id try here too. Powerpuff is making a good point, extensions should be uniformized in the future. Re: Megadrive no-intro set uses wrong file extension \ Yakushi~Kabuto on 11th May 2008, 12:42 wrote: smd (interleaved rom file format) so we can't use. smd the emulator assume that the file format is. On current emulator when the rom file loader extention is. gen is not ok for me cause Genesis is not the original name (only us). smd stand for Super Magic Drive (an old dumper for Mega Drive). Re: Megadrive no-intro set uses wrong file extension \ ElBarto on 11th May 2008, 10:17 wrote: sfc" is used for the Nintendo Super Famicom/Super Nintendo set.Įither the extension names should be conventionalized accoding a same logic, either not and keep the extension names just as they are, maybe only choosing the best from what is already existing.īut if it's so, why No-Intro would use ".md" for Sega Mega Drive set since it's only a ".bin" renamed and most of the emulators can't recognize them? nes", using its western name almost than its native, whereas ". * Nintendo Famicom/NES extention name is ". So why Sega Mega Drive extension name isn't ". sms", including th compagny name in the extension. md", according to the system name in its native contry.īut for the Sega Master System set the extension name is ". * No-Intro chose for Sega Mega Drive/Genesis extension name ". There is no logic in the current extensions names, most of them come from the scene. Maybe the extension naming is an issue that should discuted, and I think conventionalized. Re: Megadrive no-intro set uses wrong file extension \ powerpuff on 10th May 2008, 22:03 wrote: GEN is the best extension for the rom files, I just thought I should inform you that your current set might have issues with some emulators because of the extension you chose. I'd like to clarify that I don't think that. MDV as another way of resolving the issue. Alternately, you could make a totally new extension such as. gen extension instead, there would be no such issue. MD format will either have to have substantial revisions in order to autodetect, or simply won't work with the no-intro set because of it.
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MD indicates that the files are not plain dumps, and any emulator that supports the real. Re: Megadrive no-intro set uses wrong file extension \ Upthorn on 10th May 2008, 01:02 wrote: Thank you.For me (and others) only a plain dump is correct (no smd, interleaved etc format), even the current format is unaccuratte cause the roms have to be byteswapped.īut none of the current emulator support this so all no-intro roms are plain dump swapped, the extention is not the problem. Re: Megadrive no-intro set uses wrong file extension \ ElBarto on 9th May 2008, 14:32 wrote: Emulators such as KEGA Fusion and MESS have integrated No-Intro's new standard. So it's not a mistake, just a different standard. It may conflict with previously established standards but No-Intro uses its own convention and standards. No-Intro uses the most natural extention and most accurate ROM format. Re: Megadrive no-intro set uses wrong file extension \ Blade Arts on 9th May 2008, 11:20 wrote: More information on Megadrive ROM file formats is available at
![genesis roms how do i convert bin files to smd files genesis roms how do i convert bin files to smd files](https://i.ytimg.com/vi/7X8iTdRzLMo/maxresdefault.jpg)
![genesis roms how do i convert bin files to smd files genesis roms how do i convert bin files to smd files](https://www.softwaretestinghelp.com/wp-content/qa/uploads/2020/06/4361a200e4310a0e7913714e480fcf5d18ac_1Dragon-Burn_2.jpg)
MD no longer seems to be in common use, any emulator that still supports it properly will choke on a no-intro renamed. MD corresponds to a specific file format where all the even bytes of the ROM image are in the first half of the file, and all the odd bytes are in the latter half. Rif: 2135 Megadrive no-intro set uses wrong file extension \ Upthorn on 9th May 2008, 08:26 wrote:Īs the current maintainer of the TAS community branch of the Gens emulator, it has recently come to my attention that the no-intro tool renames Genesis/Megadrive rom files to use the.